AI Insights · Timothy · October 2022
Top 5 Survival Games on iOS in the US: Q3 2022 Performance
Discover the performance trends of the top 5 survival game apps on iOS in the United States during Q3 2022, including revenue, downloads, and active users.
Throughout the third quarter of 2022, the top survival games on iOS in the United States experienced varying trends in revenue, downloads, and active users. Here’s a detailed look at the performance of these apps, based on data from Sensor Tower.
Raft® Survival - Ocean Nomad by Survival Games Ltd saw a peak in weekly revenue at around $78.7K during the first week of August, then gradually declined to approximately $60.5K by the end of September. Weekly downloads also showed a downward trajectory, starting from about 59.4K in early July and dropping to around 26.2K by the end of the quarter. The active user base mirrored this trend, falling from roughly 118.5K in mid-July to about 87.2K by late September.
Hello Neighbor from tinyBuild LLC experienced relatively stable weekly revenue, fluctuating between $5.9K and $6.3K throughout July and August, before tapering off to around $4.2K by the end of September. The game saw a spike in downloads, reaching approximately 56.7K in early August, then settled at around 31.7K by the end of the quarter. Active users showed a significant increase, peaking at nearly 199.6K in early August and then stabilizing around 139.5K by the end of September.
Raft® Survival: Multiplayer, also by Survival Games Ltd, displayed consistent growth in weekly revenue, peaking at around $11.1K in late September. Downloads saw a peak of about 51.8K in early July, gradually decreasing to approximately 20.2K by the end of September. Active users followed a similar pattern, starting at around 108.7K in early July and declining to about 81.6K by late September.
The Baby In Yellow from Team Terrible showed no revenue data for the quarter. However, weekly downloads started at around 57.3K in late June and decreased steadily to about 23.7K by the end of September. Active users also saw a decline, from approximately 184.2K in late June to around 102.7K by the end of September.
ARK: Survival Evolved by Studio Wildcard had a peak weekly revenue of around $34.8K in late June, which then decreased to about $21.3K by late September. Weekly downloads started at around 16.5K in early July and dropped to approximately 8.6K by the end of September. The active user base followed a similar declining trend, from around 45.9K in early July to approximately 31K by the end of the quarter.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.